
Well, not like we didn't see this coming, with the recent hotfixes, ret received two nerfs. Although not game breaking, it's really the manner in which they were done. I thought the nerfs were going to be bad, but not really, after dueling a few times, and just general PvP, all seems well. If you didn't know what they nerfed, they took the loss of stam and int loss off of vindication, and took the interrupt effect off of hammer of justice. The second really only applied to classes like holy paladins (where landing a stun during a flash of light at 30% meant no bubble, and pretty sure death) and mages (where interrupting an arcane school would prevent them from blinking, or frost, preventing an ice block)
But as most the time I've done, and other rets, we just move on. At least it's not back to like it was in BC, and we can still put out lots of damage, and control just as well as we could pre nerf. I'm praying that this next patch however could possibly introduce a talented interrupt into the ret tree, or just trainable one. I'm also hoping for a change in the Judgements of the Wise mana regen, since warriors can generate rage by beating on things with absorb shields, I feel paladins should get mana back from judgements. I mean, even in the tooltip it never says "When your Judgement spells deals damage..." it reads, "You're Judgement spells have a 100% to immediatly grant you 25% of your base mana." Just a change I think needs to go through. That's it for me today, back to playing and leveling my DK. Later all.
1 comment:
I hate nerfs, but I think that it's a sign of a good player if they don't bitch or give up on their class. Nerfs or no nerfs, they master their class.
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